


You’ll create ramps to access new ground, equip your village with fortified gates and archer towers, or restore ruins of buildings that boost resource generation. In Tribes of Midgard, building adds a new way to explore, defend and thrive. We wanted the building mechanic to expand gameplay and be a strategic tool in the Einherjar’s toolset. What can you tell us about the building mechanics, and how robust players can expect them to be? The Einherjar have been sent down to Midgard from Valhalla to save the world, and they’re excited about it!" This is your player’s shot at joining the heroes of legend. " Tribes of Midgard’s brightness and vibrant colors are intentional. Tribes of Midgard’s art style reflects that battle-joy, and the Einherjar’s desire to join the ranks of Legendary Heroes. Our characters are excited to stave off Ragnarök. We’ve seen a lot of games take a dark and gritty approach to Vikings and Norse mythology, and while that works really well for so many other games, it’s not the tone we want. The mix of bright colors, cell shading, and a cross-hatching effect gives the game an almost comic book-ish feel, as if you were playing through an Edda (Norse Saga) as told around the campfire by the village mystic. It’s deep, colorful, and fun – and the game needed to reflect that.
#Tribes of midgard survival full
You are living and playing through the Norse myth in Tribes of Midgard, and this mythology is full of magic, adventure, monsters, and wonder. The Einherjar have been sent down to Midgard from Valhalla to save the world, and they’re excited about it! Tribes of Midgard’s brightness and vibrant colors are intentional. Can you talk about the process of how you settled on this aesthetic for the game? Was it something that came from its setting, or did you decide early on what you wanted it to look like? Tribes of Midgard has a particularly striking art style. Of course, you can also play and “surthrive” solo…there may be “no I in team,” but there is in both “survival” and “win!” This makes survival a “team-sport,” which should be more appealing and accessible both to players new to survival or long-time fans of the genre.

Instead of focusing on the survival of the individual, you’ll live and die as a team – and if the Seed of Yggdrasil at the center of your village dies, it’s game over. Your gear will even stay with you after death. Second, you can die in combat and be revived endlessly. This means that “normal” concerns are beneath you: you won’t starve to death, die of thirst, etc, and you are strong enough to chop down trees in a single swing of your axe.

Because you’re playing as an Einherjar, a glorious Viking hero brought back from Valhalla, you’re a bit of a big deal. First, your survival plays out differently than you might expect. In Tribes of Midgard, your team will either thrive as a cohesive unit, or fall together. Tribes of Midgard blends together all of our favorite things across the survival, co-op, and action RPG genres – we affectionately call this new genre “surthrival.” This is a game where survival is dependent on the entire community. Can you elaborate on that a little bit, and how the game attempts to do that? You’ve said in the past that Tribes of Midgard is attempting to create a completely new genre. In Tribes of Midgard, your team will either thrive as a cohesive unit, or fall together." "This is a game where survival is dependent on the entire community. Below, you can read our conversation with Julian Maroda, CEO of Norsfell and creative director of Tribes of Midgard. We recently reached out to its developers to learn more about the game and what makes it tick, and learned quite a bit in the process. Eschewing the elements of survival games that many don’t enjoy, emphasizing the parts that many do, and throwing it all in together in what’s looking like a rich universe based on Norse mythology with several interesting ideas of its own, Tribes of Midgard looks set to deliver a unique blend unlike anything else. Norsfell’s upcoming survival RPG Tribes of Midgard has turned a lot of heads in the last few weeks, and one look at the game is enough to see why.
